1️⃣ Basics of OOP

TermMeaning
ClassBlueprint
ObjectInstance of class my_car = Car()
AttributeVariable of object
MethodFunction of object
__init__()Automatically called when an object is created. init attributes
selfrefers to the current object
class Student: # -> Class
    def __init__(self, name, marks): # -> Constructor
        self.name = name  # -> Attributes
        self.marks = marks
 
    def display(self): # -> Methods always take `self` as the first parameter.
        print("Name:", self.name)
        print("Marks:", self.marks)
 
s1 = Student("Om", 85)
s1.display()

2️⃣ Encapsulation

  • Bundling data (variables) and methods (functions) together
  • Restricting direct access to some data
TypeSyntaxMeaning
Publicname👉 Accessible everywhere
Protected_name👉 Should be used inside class & subclasses.
👉 “it’s accessible but don’t touch unless you know what you’re doing”
Private__name👉 Not accessible directly outside class
👉 “it’s accessible but don’t touch unless you know what you’re doing”
👉 possible with __attribute_ClassName__attribute
  • Python philosophy that “We are all consenting adults here” which basically means that programmers are given a lot of freedom when it comes to overriding functions and variables, even built-in ones, and that it’s up to the user to use this power responsibly.
class Employee:
 
    def __init__(self, name, salary, department):
 
        # Public attribute
        self.name = name
 
        # Protected attribute (convention-based)
        self._department = department
 
        # Private attribute
        self.__salary = salary 
 
    # Getter (read-only access)
    def get_salary(self):
        return self.__salary
 
    # Setter (controlled write access)
    def set_salary(self, amount):
        if amount < 0:
            print("❌ Salary cannot be negative")
        else:
            self.__salary = amount
 
    # Method using private data
    def show_salary(self):
        print("Salary:", self.__salary)
 
    # Business logic method
    def increment_salary(self, percent):
        if percent <= 0:
            print("❌ Increment must be positive")
        else:
            self.__salary += self.__salary * percent / 100
 
    # Method using protected data
    def show_department(self):
        print("Department:", self._department)
 
 
emp = Employee("Om", 50000, "Engineering")
 
# ✅ Public access
print(emp.name)
 
# ⚠️ Protected access (allowed but discouraged outside class)
print(emp._department)
 
# ❌ Private access (should NOT be done)
# print(emp.__salary)
# print(emp._Employee__salary)
 
 
# ✅ Controlled access
print(emp.get_salary())
 
emp.set_salary(55000)
emp.show_salary()
 
emp.increment_salary(10)
emp.show_salary()
 
emp.show_department()

3️⃣ Inheritance

  • Reusing existing class functionality
  • Parent (base) and Child (derived) classes
  • super() keyword
  • Types of inheritance:
    • Single
    • Multiple
    • Multilevel
    • Hierarchical
class Employee(Person):
    def work(self):
        print("Working...")

4️⃣ Polymorphism

  • Same method name, different behavior
  • Method overriding
  • Operator overloading
  • Duck typing
class Dog:
    def speak(self):
        print("Bark")
 
class Cat:
    def speak(self):
        print("Meow")

5️⃣ Abstraction

  • Hiding implementation details
  • Using abc module
  • Abstract Base Classes (ABC)
  • @abstractmethod
from abc import ABC, abstractmethod
 
class Shape(ABC):
    @abstractmethod
    def area(self):
        pass

6️⃣ Special (Magic / Dunder) Methods

  • __str__(), __repr__()
  • __len__()
  • __add__(), __eq__()
  • __del__()
def __str__(self):
    return self.name

7️⃣ Class Variables vs Instance Variables

TypeSharedExample
Instance variableself.name
Class variablecompany_name

8️⃣ Static Methods and Class Methods

  • @staticmethod
  • @classmethod
  • cls keyword
class Math:
    @staticmethod
    def add(a, b):
        return a + b

9️⃣ Composition and Aggregation

  • Composition: Strong “has-a” relationship
  • Aggregation: Weak “has-a” relationship
class Engine:
    pass
 
class Car:
    def __init__(self):
        self.engine = Engine()

🔟 Multiple Inheritance and MRO

  • Multiple parents
  • Method Resolution Order (MRO)
  • ClassName.mro()

1️⃣1️⃣ Object Lifecycle

  • Object creation
  • Garbage collection
  • __del__() destructor

1️⃣2️⃣ Advanced OOP Concepts

  • Mixins
  • Metaclasses (advanced)
  • Data classes (@dataclass)
  • Slots (__slots__)
  • Design patterns (Singleton, Factory, etc.)

📌 Summary Table

ConceptPurpose
EncapsulationData hiding
InheritanceCode reuse
PolymorphismSame interface, different behavior
AbstractionHide complexity

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